At The Con – GTBAG at PAX East 2013

2

Category : Conventions, E-vents, Featured, Game On, Good To Be A Gamer, PAX East

PAX East is the second largest consumer gaming convention in the United States. We are blessed that this event takes place nearby GTBAG HQ. Jessa Phillips and Dave Lucier were on hand to play games, attend panels and rock out at the concerts.

As we like to do, we are reporting back with all of the convention goodness for those of you who couldn’t join us or those who want to relive the good times.

 

If you have trouble with the player, click the link below for the direct download:
http://traffic.libsyn.com/goodtobeagamer/AtTheCon_PAXEast2013.mp3

 

CONTACT
Questions? Comments? We want to hear from you! Feel free to post a comment on the podcast entry at http://www.goodtobeageek.com, or email us at gamer@goodtobeageek.com. You can also email David at dlucier[at]goodtobeageek.com, email Jessa at jphillips[at]goodtobeageek.com.

Special thanks to Sterling for the use of his music in the podcast. Be sure to check out his Magnatune profile page to learn more about him and discover more of his music.

Good To Be A Gamer is sponsored by Good To Be A Geek – let your geek run wild! Opinions expressed on Good To Be A Gamer are those of the hosts and/or guests and do not necessarily represent those of Good To Be A Geek.

Good To Be A Geek is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License


At The Con – PAX East 2013 with Nicole Wakelin

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Category : Conventions, E-vents, Featured, Game On, Geek Out, Good To Be A Gamer, PAX East

PAX East is the second largest consumer gaming convention in the United States. We are blessed that this event takes place nearby GTBAG HQ. Jessa Phillips and Dave Lucier were on hand to play games, attend panels and rock out at the concerts. As we like to do, we are reporting back with all of the convention goodness for those of you who couldn’t join us or those who want to relive the good times.

In this bonus episode, Jessa Phillips sits down with our friend, Total Fan Girl, Nicole Wakelin to discuss their experiences at PAX East. They discuss the games demonstrated on the show floor, panels they participated in or attended, rage quit Facebook games and embrace video games used for education.

Find more of Nicole Wakelin’s work at Total Fan Girl, Geek Mom & Nerd Approved! Also, follow her on Twitter @NicoleWakelin!

 

If you have trouble with the player, click the link below for the direct download:
http://traffic.libsyn.com/goodtobeagamer/AtTheCon_PAXEast2013_TFG.mp3

 

CONTACT
Questions? Comments? We want to hear from you! Feel free to post a comment on the podcast entry at http://www.goodtobeageek.com, or email us at gamer@goodtobeageek.com. You can also email David at dlucier[at]goodtobeageek.com, email Jessa at jphillips[at]goodtobeageek.com.

Special thanks to Sterling for the use of his music in the podcast. Be sure to check out his Magnatune profile page to learn more about him and discover more of his music.

Good To Be A Gamer is sponsored by Good To Be A Geek – let your geek run wild! Opinions expressed on Good To Be A Gamer are those of the hosts and/or guests and do not necessarily represent those of Good To Be A Geek.

Good To Be A Geek is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License

 


Good To Be A Gamer Podcast Update

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Category : Conventions, E-vents, Featured, Game On, PAX East, TempleCon

 

Good To Be A Gamer is Available on iTunes! http://itunes.apple.com/us/podcast/good-to-be-a-gamer/id476489256
Good To Be A Gamer RSS Feed! http://goodtobeagamer.libsyn.com/rss

 

 

 

EVENTS
Arisia
Westin Boston Waterfront – Boston, MA
1/18/13 -1/21/13
http://www.arisia.org

Jessa will be a panelist on 2 panels in the Gaming Track:
Gender & Gaming – Saturday, 1/19 @ 11:30am
Gaming Year in Review – Sunday, 1/20 @ 2:30pm

 

TempleCon
Crown Plaza – Warwick, RI
2/1/13 – 2/3/13
http://www.templecon.org

 

DICE Summit
Hard Rock Hotel – Las Vegas, NV
2/5/13 – 2/8/13
http://www.dicesummit.org

 

Total Confusion
Holiday Inn – Mansfield, MA
2/21/13 – 2/24/13
http://www.totalcon.com

 

PAX East
BCEC – Boston, MA
3/22/13 – 3/24/13
http://east.paxsite.com

 

WonderCon Anaheim
Anaheim Convention Center – Anaheim, CA
3/29/13 – 3/31/13
http://www.comic-con.org/wca

 

 

CONTACT
Questions? Comments? We want to hear from you! Feel free to post a comment on the podcast entry at http://www.goodtobeageek.com, or email us at gamer@goodtobeageek.com. You can also email David at dlucier[at]goodtobeageek.com, email Jessa at jphillips[at]goodtobeageek.com.

 

Special thanks to Sterling for the use of his music in the podcast. Be sure to check out his Magnatune profile page (http://magnatune.com/artists/sterling) to learn more about him and discover more of his music.

 

Good To Be A Gamer is sponsored by Good To Be A Geek – let your geek run wild! Opinions expressed on Good To Be A Gamer are those of the hosts and/or guests and do not necessarily represent those of Good To Be A Geek. Good To Be A Geek is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

 

PAX East 2012: Educating Through Gameplay

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Category : Conventions, E-vents, Featured, Game On, PAX East

I have always been a supporter of gaming as a resource for learning. More and more, people are taking notice of educational aspects that are inherent to certain game design and how games can be used as an entertaining way to teach concepts. One of the things I most look forward to at PAX East is the panels that feature “gaming for good.” Whether being used for charity, education, or other good works, these are always incredibly informative panels.
 
This year I attended a panel titled, Educating Through Play: The Future of American Education. The panel offered a sobering look at the current state of the US education system. In a first world society where technology surrounds us and information is quite literally a touchscreen away, why is it so difficult to teach the youth of today and why are some resistant to using games in an attempt to enhance learning? Three of the guest speakers were themselves responsible in developing and implementing games to foster and encourage learning. The panel offered a brief glimpse into the projects and left the audience wondering what else may be possible for the future.
 
To start things off, Primer Labs gave us a peek at Code Hero, a game that teaches people how to code. Code Hero transports the player to a virtual world where they can see the code used to create objects and execute actions. Players then use the code to influence the virtual space and complete tasks, thus offering a cause-effect reaction to cement the concept. Essentially, the player get to play a game while learning to make a game. Primer Labs recently completed a successful Kickstarter campaign which brought in $170,954.00 in contributions.
 
   
Elizabeth Lawley was on hand to discuss the Just Press Play Project being utilized at Rochester Institute of Technology. The Just Press Play Project uses game layers to incorporate gameplay into the undergraduate experience for students enrolled in their School of Interactive Games & Media. The initiative connects the educational and social lives of students, provides incentives for educational achievements and creates a greater sense of community among peers, further encouraging students to help one another.
 
   
Rounding out the panel was Leslie Reed of Valve Software to show off Learn With Portals. If you have ever played Portal or Portal 2, you know these games are rife with problem-solving opportunities. Somewhere along the way, teachers also began to recognize the potential of using Portal to teach physics, mathematics, spacial reasoning and engineering concepts, among many other skill sets. Valve Software has been one of the industry heavy hitters to embrace education, going so far as to build a practical lab that teachers can arrange to visit as a school field trip. These field trips allow students to get hands-on experience with the technology and build their own structures to better cement the concepts expressed. In the near future, Valve expects to work more closely with educators as they build a network for educators to share ideas and curriculum in an effort to assist one another in creating dynamic tools for teachers.
 

 
This is only the beginning of what I hope will become a long and cooperative relationship between education and gaming. Game mechanics inherently teach skills in an entertaining way. The biggest obstacle to such an effort is the lack of concrete metrics. While there are plenty of anecdotal experiences that tout the benefits of gaming as an educational tool, there is a need for hard and fast demonstrations of measurable value. The only way to obtain this data is to keep on gaming.
 

At the Con Podcast: PAX East 2012

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Category : Conventions, E-vents, Featured, Game On, Good To Be A Gamer, Guest Appearances, iOS, Mac, Nintendo, PAX East, PC, Product Announcements, PS3, Wii, Xbox

Recorded 04/08/2012

 

 

Jessa Phillips and David Lucier are together at last! Recording in the same room for this epic podcast episode, they are joined by special guest, Kat Lucier to talk about all the video games, cosplay, panels and more from on-site at PAX East 2012.

This episode is particularly lengthy and jam packed with goodness. For the ease and convenience of our listeners, we have included time stamps below for the topics we discussed.

In the interest of full disclosure, this episode contains adult language.

00:23 – Introductions
01:39 – General Impressions

GAMES
10:40 – Lollipop Chainsaw
12:04 – Aliens: Colonial Marines
13:44 – Jack Lumber (Indie)
16:25 – Go Home Dinosaurs (Indie)
17:56 – Retrograde (Indie)
22:06 – Theatrythm: Final Fantasy
24:39 – Spelltower (Indie)
29:59 – Snapshot (Indie)
32:45 – Primal Carnage (Indie)
36:31 – Super Time Force (Indie)
40:06 – Vessel (Indie)
41:08 – Game Minder App
43:38 – Could Summer Become the Season for Indie Games?
48:34 – Kickstarter
49:01 – Miskatonic School for Girls
51:18 – Scallops
52:56 – Cards Against Humanity
53:53 – Win, Lose or Banana
54:21 – The Secret World
57:39 – Mark of the Ninja
1:01:10 – Firefall
1:07:14 – Far Cry 3
1:09:29 – Miniature Paint n’ Take

PROMO
1:13:55 – The Entertainment Consumers’ Association (ECA)

1:15:08 – Cosplay
Portal 2 Atlas & P-Body [Kotaku]

 

PANELS
1:19:16 – Selecting Save on the Games We Make
1:21:11 – How to Make an Arcade Stick
1:21:22 – XY: Transgender Issues in Gaming
1:21:45 – Chris Avellone of Obsidian talks Star Wars: Knights of the Old Republic 2
1:24:50 – Balancing Gameplay & Plot
1:28:36 – Future of Dungeons & Dragons
1:31:51 – Stuff Your Criticism, I Want a Review
1:42:30 – Education & Gaming
1:46:00 – Future of Online Gaming
1:54:19 – DLC: Continuing the Story
1:56:48 – Dragon Age: Dawn of the Seeker
1:58:09 – Epic Games
1:58:58 – Legal Issues in Gaming
2:01:44 – Omegathon: Just Dance 2

2:05:02 – Final Thoughts

Meet Good To Be A Gamer At PAX East 2012!

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Category : Conventions, E-vents, Featured, Good To Be A Gamer, PAX East

You know Dave Lucier and Jessa Phillips, your fearless hosts of the Good To Be A Gamer podcast. You listen every week as they feed your need to know with top stories from the video game industry. Are you really surprised to learn that when PAX East announced registration for 2012 in their backyard of Boston was open, Dave & Jessa were among the first to get their badges?

 

All weekend (April 6-8, 2012), Dave and I will be on-site at the BCEC to bring you all the gaming goodness you love! If you will be at PAX East, come lunch with us! We will be having an informal meet, greet and geek on Saturday, April 7th at 11:30am in the food court at the BCEC. Come on down, hang out and share your PAX excitement! You may even be featured on our bonus At The Con podcast! Did I mention there will even be prizes?

 

If you are not able to make it to the east coast to join us at PAX East, don’t worry. We have you covered. I will be posting on Twitter (@GoodToBeAGeek & @sultryminxzoe) throughout the weekend, as well as posting media every night to the Good To Be A Geek Facebook page. Of course, Dave and I will be recording our regularly scheduled episode to keep you up to date on all the gaming news. At a later date, we will post an episode of At The Con podcast to cover all the gaming you missed. So, tune in!

Product Announcement – NVIDIA GeForce GTX 400 series

Category : Conventions, E-vents, Game On, PAX East, PC, Product Announcements

As I waited patiently in the queue line for the NVIDIA Presents panel at PAX East 2010, staff came around to pass out 3D glasses. If nothing else, I knew this panel would be interesting. Drew Henry, GeForce General Manager at NVIDIA, took the stage to introduce the newest GPU series for PC gaming. The GeForce GTX 400 series graphics cards offer 3D Vision to provide a fully immersive gaming, photo and film experience. The improved technology and processing power provides smooth, realistic effects and the interactive ray tracing really amps up the photo-realism.

The crowning achievement in the GTX 400 series is the GTX 480, which boasts as many transistors as 4 Intel Quad-core i7 processors and 2x the performance of the previous GTX 200 series graphics cards. Game releases that will be optimized for 3D Vision include Battlefield: Bad Company 2, Need for Speed Shift, Metro 2033, Mafia 2 and Just Cause 2. The folks at NVIDIA are proud of this latest improvement and are happy to make gaming for the PC more enjoyable for gamers who like to blow things up. With such a large presence at PAX East, they coined this year’s motto: CRANK THAT S#!T UP!

To prove they are more than hype, NVIDIA shared game demos for Battlefield: Bad Company 2, Metro 2033 and Need for Speed, as well as World of Warcraft, to show off the 3D Vision technology. The GPUs will also ship with two built-in games to allow consumers to see what the graphics processor is capable of. Supersonic Sled allows players to set up and destroy a train test track. Zoom in and out of the landscape; create obstacles or shoot things with chickens; players can even view the track construct in a blueprint mode. Also shipping with the GPU is Design Garage, which allows players to create custom cars. Design Garage will show off the astounding detail and accuracy the GTX 400 series cards provide. The GeForce GTX 400 series GPUs will be available for purchase in mid-April 2010. Visit the NVIDIA website for more information about the GeForce GTX 400 series GPU.

At the Con: PAX East 2010 – Gameplay from the Show Floor

Category : Conventions, E-vents, Game On, PAX East, PC, PS3, Xbox

Last weekend I was one of the lucky 50,000+ gamers to attend the first PAX East event. Held at the Hynes Convention Center in Boston, Massachusetts, PAX East created a community, no, a home for like-minded geeks who like to play games. PAX East is a gaming convention, so the biggest draw was the game-play.

The 1-1/2 hour line to play the demo, clearly made Red Dead Redemption the most anticipated game of PAX East. The third person western shooter from Rockstar Games looks to redeem the disappointment players felt with Red Dead Revolver. Immediately players will be drawn in by complete and expansive landscapes. The beautiful landscapes come fully inhabited with wildlife such as coyotes, rabbits, horses and bears, all of which you can hunt, but be warned, they can hunt you too. One of the new features is Deadeye, letting the player slow time and mark targets to improve accuracy and create adrenaline-pumping shoot-outs. Look for Red Dead Redemption to be released May 18, 2010 for Xbox 360 and PS3.

Another game with a large presence was Prince of Persia: The Forgotten Sands from Ubisoft. I know what you are thinking . . . another video game/film tie-in. No need for concern, the game has no ties to the upcoming movie release. The third person adventure is reminiscent of the originalPrince of Persia game and combines aspects from original game players will appreciate, such as acrobatics and classic wall-run movement, with a more powerful gaming engine and the ability to control nature for some interesting game-play. Prince of Persia: The Forgotten Sands is scheduled for release May 18, 2010 on Xbox 360, PS3 and Wii.

Perhaps war games are more your speed. Atomic Games has you in mind. With roots in creating military simulations, the company looks to put you into the action with Breach. A first person, multi-player shooter where you play as an elite member of a CIA field team – the kind the government sends in when no one can know. This game uses real world tactics. One of the most exciting features is that just about anything you can use for cover in the game, you can destroy. Shoot through brick to create the perfect sniper position, punch through ceilings to get the drop on enemies, Breach will have you looking at FPS action in a whole new way. Breach will be available exclusively for download on Xbox Live Arcade beginning July 1, 2010.

One of the things the Penny Arcade crew feels is important is giving independent game developers a voice. One way they help is by sponsoring the Indie Showcase. Indie game developers get space on the exhibit floor to demo their games as a way to get their games in your hands. With enough people talking about their games, the hope is the interest and the demand will grow.

One such game is Comic Jumper: The Adventures of Captain Smiley from Twisted Pixels. Have you ever wanted to play the superhero in a comic book? Here’s your chance. Accompanied by your snarky costume and your lovely sidekick, you will fight and shoot villains as they threaten the peace of your city. Wreak havoc on hordes of ladies as you make your way to face off against your arch-nemesis, Brad. Comic Jumper brings back a bit of nostalgia, is funny and fun to play.

Shank is another indie game that everyone, including myself, is excited for. Developed by Klei Entertainment, this is a no-holds barred, 2D, side-scrolling bloodbath. Parents, I do not recommend this game for children. If you like a hack-and-slash game, this is for you. There is not a whole lot of information out there about the lead character, but here is what you need to know. He has a score to settle, there are a lot of guys he has to kill and he is very good at killing. As far as the weaponry goes, he has pistols, a chainsaw and knives. Truly, you do not need any more, you can create more than enough damage to quench your blood thirst. The game-play is gory and fantastic. The art is simple, yet gorgeous. Shank proves you do not need over the top graphics to make a good game. Unfortunately, I did not get a released date, but keep your eyes out for Shank to be released for Xbox Live Arcade, PlayStation Network and PC.

There were, of course, many more games that graced the exhibit hall. This article is only a quick overview of the games I got to experience hands-on. One thing is sure, no matter what kind of gamer you are, there is a game being developed for you. So far, 2010 has me excited to spark up my console and upgrade my gaming PC.

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