At The Con – GTBAG at PAX East 2013

2

Category : Conventions, E-vents, Featured, Game On, Good To Be A Gamer, PAX East

PAX East is the second largest consumer gaming convention in the United States. We are blessed that this event takes place nearby GTBAG HQ. Jessa Phillips and Dave Lucier were on hand to play games, attend panels and rock out at the concerts.

As we like to do, we are reporting back with all of the convention goodness for those of you who couldn’t join us or those who want to relive the good times.

 

If you have trouble with the player, click the link below for the direct download:
http://traffic.libsyn.com/goodtobeagamer/AtTheCon_PAXEast2013.mp3

 

CONTACT
Questions? Comments? We want to hear from you! Feel free to post a comment on the podcast entry at http://www.goodtobeageek.com, or email us at gamer@goodtobeageek.com. You can also email David at dlucier[at]goodtobeageek.com, email Jessa at jphillips[at]goodtobeageek.com.

Special thanks to Sterling for the use of his music in the podcast. Be sure to check out his Magnatune profile page to learn more about him and discover more of his music.

Good To Be A Gamer is sponsored by Good To Be A Geek – let your geek run wild! Opinions expressed on Good To Be A Gamer are those of the hosts and/or guests and do not necessarily represent those of Good To Be A Geek.

Good To Be A Geek is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License


At The Con – PAX East 2013 with Nicole Wakelin

1

Category : Conventions, E-vents, Featured, Game On, Geek Out, Good To Be A Gamer, PAX East

PAX East is the second largest consumer gaming convention in the United States. We are blessed that this event takes place nearby GTBAG HQ. Jessa Phillips and Dave Lucier were on hand to play games, attend panels and rock out at the concerts. As we like to do, we are reporting back with all of the convention goodness for those of you who couldn’t join us or those who want to relive the good times.

In this bonus episode, Jessa Phillips sits down with our friend, Total Fan Girl, Nicole Wakelin to discuss their experiences at PAX East. They discuss the games demonstrated on the show floor, panels they participated in or attended, rage quit Facebook games and embrace video games used for education.

Find more of Nicole Wakelin’s work at Total Fan Girl, Geek Mom & Nerd Approved! Also, follow her on Twitter @NicoleWakelin!

 

If you have trouble with the player, click the link below for the direct download:
http://traffic.libsyn.com/goodtobeagamer/AtTheCon_PAXEast2013_TFG.mp3

 

CONTACT
Questions? Comments? We want to hear from you! Feel free to post a comment on the podcast entry at http://www.goodtobeageek.com, or email us at gamer@goodtobeageek.com. You can also email David at dlucier[at]goodtobeageek.com, email Jessa at jphillips[at]goodtobeageek.com.

Special thanks to Sterling for the use of his music in the podcast. Be sure to check out his Magnatune profile page to learn more about him and discover more of his music.

Good To Be A Gamer is sponsored by Good To Be A Geek – let your geek run wild! Opinions expressed on Good To Be A Gamer are those of the hosts and/or guests and do not necessarily represent those of Good To Be A Geek.

Good To Be A Geek is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License

 


Good To Be A Gamer Podcast – Week of 2/3/2013

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Category : Featured, Good To Be A Gamer

Recorded 2/6/2013
Good To Be A Gamer is Available on iTunes!

http://itunes.apple.com/us/podcast/good-to-be-a-gamer/id476489256

Good To Be A Gamer RSS Feed!

http://goodtobeagamer.libsyn.com/rss

 

 

NEWS
Robin Sachs passes away at 61 [GameSpot]

http://www.gamespot.com/news/mass-effect-dragon-age-voice-actor-dead-6403512

Game Tax Proposed by CT Lawmaker [GameSpy]

http://www.gamespot.com/news/game-tax-proposed-by-ct-lawmaker-6403507

Sony’s Bullet Run shutting down after just 7 months live [Bullet Run Site]

https://www.bulletrunthegame.com/news/article.vm?month=022013&id=108

Zynga loses $209 Million in 2012 [GameSpot]

http://www.gamespot.com/news/zynga-loses-209-million-in-2012-6403464

Related: Zynga to Close Cityville 2 as it shows no mercy for weak games [Venture Beat]

http://venturebeat.com/2013/02/05/zynga-to-close-cityville-2-as-it-shows-no-mercy-on-weak-games/

Sony Replaces “Kevin Butler” Ad Agency with “Axe Astronaut” Firm [Joystiq]

http://www.joystiq.com/2013/02/06/sony-replaces-kevin-butler-ad-agency-with-axe-firm/

EA Tops Metacritics best publishers [GameSpot]

http://www.gamespot.com/news/metacritic-ranks-ea-as-2012s-best-major-publisher-6403487

WiiU-exclusive Ninja Gaiden 3:Razor’s Edge to go Multiplatform [Eurogamer]

http://www.eurogamer.net/articles/2013-02-06-wii-u-exclusive-ninja-gaiden-3-razors-edge-to-go-multi-platform

Xbox Live Sees First Film Premiere [Games Industry International]

http://www.gamesindustry.biz/articles/2013-02-06-xbox-live-sees-first-film-premiere

FOX Reloading “Hitman” with Paul Walker as Bald Barcoded Assassin Agent 47 [Deadline]

http://www.deadline.com/2013/02/fox-reloading-hitman-with-paul-walker-as-bald-barcoded-assassin-agent-47/

J.J. Abrams and Valve “In Talks” for Collaboration [Computer and Video Games] http://www.computerandvideogames.com/389670/jj-abrams-and-valve-in-talks-for-collaboration/

 

ITEMS OF INTEREST
Defiance: The MMO vs The TV Show – Fight! [GameSpy]

http://pc.gamespy.com/pc/syfy-action-mmo/1226469p1.html

Everything I Needed to Know About Love I Learned from Playing Chrono Trigger [Bygone Bureau]

http://bygonebureau.com/2013/02/05/everything-i-needed-to-know-about-love-i-learned-from-playing-chrono-trigger/

EVENTS
DICE Summit
February 5-8, 2013
Hard Rock Hotel
Las Vegas, NV

http://www.dicesummit.org

Total Confusion
February 21-24, 2013
Mansfield, MA

http://totalcon.com/

PAX East
March 22-24 3-Day passes already sold out, individual days still available for Friday and Sunday only.

http://east.paxsite.com/

WonderCon Anaheim
3/29/13 – 3/31/13
Anaheim Convention Center – Anaheim, CA

http://www.comic-con.org/wca

CONTACT
Questions? Comments? We want to hear from you! Feel free to post a comment on the podcast entry at http://www.goodtobeageek.com, or email us at gamer@goodtobeageek.com. You can also email David at dlucier[at]goodtobeageek.com, email Jessa at jphillips[at]goodtobeageek.com.

Special thanks to Sterling for the use of his music in the podcast. Be sure to check out his Magnatune profile page to learn more about him and discover more of his music.

Good To Be A Gamer is sponsored by Good To Be A Geek – let your geek run wild! Opinions expressed on Good To Be A Gamer are those of the hosts and/or guests and do not necessarily represent those of Good To Be A Geek. Good To Be A Geek is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License

ReedPOP, A Small Group Of People That Have The Magical Ability To Summon All Of The Awesomeness We Can Handle!

1

Category : Candid Conversations, Conventions, Featured, Geek Out

I’ve attended more than my fair share of events and conventions.  I’ve been to horror conventions, fan expos, gaming cons, and thanks to my mother-in-law I’ve even been to a coin collecting convention.  Last, but certainly not least, I’ve been to a lot of comic cons.

Walking into a comic book convention is like stepping out of reality and stepping into a place between the TV channels, where the characters both real and cartoon alike all hang out with each other.  At any given comic con, it’s not uncommon to see Pikachu, Darth Vader, and Hellboy all in line waiting to meet Ash from Army of Darkness. There is absolutely no replacement for the way people feel when they’re in an atmosphere like this.  But how do these gatherings of nerd herds come to be?  Who would actually say, “Hey guys, let’s get, The Incredible Hulk, Jerry the King Lawler, Stan Lee, and Steve Buscemi in the same place and see who shows up?”  ReedPOP; that’s who.  Anyone who’s ever been to a ReedPOP event like the NEW YORK COMIC CON, C2E2 or Pax East, knows why they do it; because it’s mind blowing.

I recently had the opportunity to sit down with ReedPOP goddess, (she actually said she’s called the Lead Content and Talent Manager, but I knew what she meant,) Kim Mueller, to discuss more about what goes in to the process of creating an annual geek Mecca. 

TJ: Can you describe what the company ReedPOP is?

Kim: We are owned by a company called Reed Exhibitions, which is the largest tradeshow company in the world, with between 400 – 700 events worldwide.   It’s insane how large this company is.  ReedPOP is the consumer arm of the business.   It’s meant for fans.  It’s not just business to business.  It all started with NEW YORK COMIC CON, and now we have six to eight shows and we’re growing every year.  It’s actually a very small group of us that put on these insanely large events.  They’re all for passionate fans, but from several different walks of life.  We just launched a Fantasy Football Festival that will be later this year.  We work with LucasFilm to do the Official Star Wars Celebration event.  We also run the PAX (Penny Arcade Expo) events.  There are two of those each year and we now also have PAX Dev, which is mostly going toward developers.  Then we have C2E2, which is Chicago Comic and Entertainment Expo, which is NEW YORK COMIC CON’s little sister show in the Midwest.  It [C2E2] has already grown massively in three years, and this year we just had 41,000 fans at the show, so it’s kind of a whirlwind.  ReedPOP is only actually about 20 people that run all of these different shows.

TJ: I can’t even imagine what your daily agenda must be.

Kim: Yeah, it’s crazy, but we have a lot of help, and we work with a lot of partners.  NEW YORK COMIC CON for example.   We couldn’t do what we do without people like Marvel, DC and Top Cow.   All of these people they’re such a big part of it, and we need their support to be a good show.

TJ: On your resume, how would you list your job and what it is that you do?

Kim: That is tough; I do so many different things.  My technical title is Lead Content and Talent Manager.  We used to be called the Programing Department, but then people thought that we worked with computers, and I know nothing about computers.  So, we changed it to focus on two different parts of our job, one being  guests.   We have guest outreach where we have to decide who we want to invite to the show.   Then we have to find ways to get to them, and reach out t and invite them to the show.  We have to coordinate all of their travel and make sure they know where they are going, that they have schedules.  NEW YORK COMIC CON has over 350 panels, screenings, and special events throughout the four days, so we have to decide what we want to do with all of those events. We take in all of the requests, and then schedule everything and coordinate all of those times and rooms and all of that information.  We put together a program guide that expresses all of that, and it has to go on the website.  So there is a long list of things that we have to do.   One of the things I specifically focus on more is studio relationships, and trying to make sure that as many TV and movie studios come to the show as possible, because that’s a big part of why a lot of the fans come.  Building relationships and making new connections and partnerships is a huge part of what we do.

TJ: You do a fantastic job.  Your events are epic.

Kim: Thank you! Thank You! We try.   We try really hard.

TJ: If you were going to explain to a fan what it is that you do, how would you put that into fanboy/fangirl terms?

Kim: Basically, I would say, “What is the coolest stuff that is out there right now, this moment?”  I try to bring it to the show.  We’re always looking at what the coolest thing is, whether it’s the newest video game coming out, or how we could get the Avengers to the show.

TJ: Now that we know what it is that you do, what would an event be like if there was no Kim Mueller; if there was no Content and Talent Manager?

Kim: Yeah, basically what you would have is the show floor.  So you would have all of the booths and vendors that are selling cool things like T-shirts and plush toys and all of that kind of stuff.  All of that would still exist.  I don’t touch any of that.   So If I wasn’t there, that’s what we would have.  That would be it, the show floor.   All of the stages, all of the panels, all of the screenings, all of the autographing, all of the guests that are there, and also Artist Alley for sure, like at NEW YORK COMIC CON and C2E2, I do a lot of that as well.   Basically it would be a show floor with people selling merchandise.

TJ: So, no Bruce Campbell?

Kim: Nope.

TJ: No Seth Green?

Kim: Nope, he wouldn’t be there either.

TJ: Wow, that’s quite a difference between NEW YORK COMIC CON with Kim and NEW YORK COMIC CON without Kim.

Kim: (Haha) Definitely.  The nice thing, though, is that we do have exhibitors that work closely with us to bring in guests.  Someone like Dark Horse for example, will have a project that they’re working on, so they would try to bring creators that are working on that project.  So, to some extent there would be some guests there but the majority of the guests and all of the content and panels technically would not exist if there was no content and talent team.

TJ: Having said all of that, and having described the caliber of people that you strive to bring in,  who have you worked around that you’ve had a hard time keeping your cool with?  Have you ever been star-struck?

Kim: Umm…this will sort of answer the question.   I think one person I had a hard time figuring out what to do with was  in 2009 or 2010.  I went in the green room to get Seth Green for his Robot Chicken panel and MacCaulay Culkin was in the room.   I was just like, “Hi…ummm…” I definitely had a moment of, “Wait.  What’s going on here?”  I was very confused.  I guess they’re close friends, so he must have come to the show with him.  I generally know who is going to be there, so I don’t get to star-struck because I can kind of prepare myself.  When I knew Mark Ruffalo was coming to NEW YORK COMIC CON [last year] I was really excited, but I knew he was coming so I was able to tell myself, “When you meet him, act cool.  It’s okay.”  But with someone like [MacCaulay], and you don’t expect it, and you just kind of run into someone, you’re like, “Oh…hi…uh…what do I do?”

TJ: That’s funny, I actually got to sit in on that panel.

Kim: Oh, really?

TJ: Yeah, I was pretty surprised to see MacCaulay there too!

Kim: You know, I just always associate MacCaulay Culkin with Home Alone, and I watch that movie every Thanksgiving to kick off my holiday season.  I was star-struck, but I think it was because I wasn’t expecting to see him.  Normally, I’m pretty good at keeping my cool and being normal around people like that.

TJ: What a fun story!

Kim: Yeah, I think so.

TJ: Have you ever had a guest that you knew you just HAD to get for a show but had a really hard time getting to them?

Kim: Yeah, that pretty much happens every show.  There are a few people that we want every year, or we go back and forth with, and it’s either that we can’t make it work with timing or scheduling.  So it’s probably several people each show that that happens with.

TJ: Has there ever been anyone that you have invited to the show, and thought, “If I had that to do over, I don’t think that person would be getting the invite?”

Kim: Yeah, there is usually one at every show that I feel that way about.  We’ve definitely had people who are supposed to be there for the fans and they’re grumpy, or they just sit there on their cell phones, and they don’t want to interact.  That’s what always makes me regret reaching out to someone and inviting them to the show.  The last thing you want is for people to be standing in line and waiting to meet someone, and they’re disappointed when they meet them.  That breaks my heart.  Usually there’s one or two that.   I feel like I regret it in the sense that I’m not happy with how they treat the fans and I’m not happy how the handle themselves in front of people.

TJ: That’s a pretty noble complaint.  So it’s not so much a personal issue, but you don’t like how they’re treating your fans.

Kim: Yeah, exactly.  Obviously some people don’t know how to treat us, in the sense that they don’t really understand what our job is, or what our role is, and who we are.   Honestly, I don’t care how they treat me.  I just care how they treat the fans.  I don’t care that behind the scenes they may yell at me, as long as they’re nice to people who they’re signing autographs for, or who are asking them questions in a panel.  Then I don’t care.  You can yell at me until the cows come home.

TJ: Soooo, I can quote you and say that Kim Mueller doesn’t mind being yelled at?

Kim: (Haha.) Uh oh, I don’t know about that.

TJ: What would you consider your greatest achievement at ReedPOP?  

Kim: It’s been about four and a half years now that I’ve been on the team.  I don’t know if there is a specific moment that I feel like is my greatest achievement.  I feel like every time I go to one of our shows, and I see people who are so excited to see some one that they’re crying, or they’re just having the best time and they’re really enjoying themselves,   and they’re in a panel, and they’re applauding, and they’re cheering.  That’s when I feel like I’ve really accomplished something and I feel super successful.  It happens so much during our events, I can’t think of specific moments.  It actually happens quite frequently, and that’s the reason that I like my job so much.

TJ: When people log on to twitter and go to @NYCCKim and look at your profile picture, who will they see you standing there by?

Kim: Chris Hemsworth.

TJ: Oh, yeah?

Kim: Yeah, right now my profile picture on twitter is of me and Chris Hemsworth, who was the nicest guy in the world, that I instantly fell in love with him the second that I met him.  I was so upset the he was married and, you know, he was a faithful nice guy who didn’t do anything bad and I was like, “Oh my gosh, I love you.”

TJ: So it was pretty exciting to meet Thor?

Kim: Oh, yes.

TJ: This year NEW YORK COMIC CON is going to be October 11th through the 14th.

Kim: Yes, it’s the same weekend.  It’s always the weekend after Columbus Day.

TJ: You already have some pretty amazing guests lined up.   You’ve got the chief Creative Officer of DC, Geoff Johns

Co-Publisher of DC Entertainment, Jim Lee, Creator of Hellboy, Mike Mignola, and I saw that Josh Gates of Destination Truth has been added to the websites list of guests…

Kim: Yes, Josh Gates has been announced and we have also announced that three day tickets are now on sale.

TJ: What kinds of tickets can you buy to attend NEW YORK COMIC CON?

Kim: Four day tickets which have been available now for about a month, now we have three day tickets available, and later in the summer we’ll put single day tickets on sale as well.

TJ: Great.  I know that you already have a lot of great guests lined up that you haven’t announced yet, but I can only imagine that you have an amazing list tucked away somewhere.  Who else can we look for this year?

Kim: I can’t say anything yet, but one thing I can say is, in the next couple of weeks we will be announcing some Marvel [Publishing] names.  Right now, we have only announced a couple of DC guys, and Mike Mignola who is Dark Horse, so we’ll have some Marvel people coming very shortly that will be announced.  And we definitely have some really cool TV stuff that’s already official and lined up, so it’s just a matter of time before we can announce it.  I can guarantee that people will be very happy with it.

TJ:  I’m really excited to see the rest of the lineup this year! I check the site one or two times a day!

Kim: Yeah, that’s the place to go if you want to stay up to date and get the latest news.

TJ: Now, for a non-convention question.  What do you think about cats?

Kim: (Haha.) What do I think about cats?  (Haha.)

TJ: Yeah, everything that I’ve researched and have seen online always has Kim Mueller and cats in the same sentence.

Kim: (Haha) yeah, I love cats.  I have a cat who is the cutest wildest little creature ever.   I love cats but I feel like the people who I work with have actually made me seem like I’m a much crazier cat lady that I actually am.  I have one cat and I love him, but beyond that, people always buy me cat books and they put up cat things in my cube at work.  I have all kinds of cat stuff all around me, but I swear none of it is stuff that I bought myself.  I mean, I am obsessed with cats, but not the way people think I am.

TJ: Okay.  I’ll believe you.

Kim: Well, maybe I am, a little bit.

TJ: Is there anything else you would like to say about NEW YORK COMIC CON and ReedPOP?

Kim: I would say that if anyone is checking out this interview, and they have ideas for guests or what they would like to see, whether it’s something traditional or if it’s something that’s completely out there, we’re always looking for suggestions.  We always want to hear from the fans, and how things went for them in previous years, and what they want to see this year, so I would just say that all of our contact information is on our website, and also on the ReedPOP website, so anytime anyone has any feedback or questions, or concerns or suggestions, we’re here and we love talking to people, and hearing what matters to them.

TJ: Thank you so much Kim, it’s been great talking to you.

Kim: No problem.

PAX East 2012: Educating Through Gameplay

1

Category : Conventions, E-vents, Featured, Game On, PAX East

I have always been a supporter of gaming as a resource for learning. More and more, people are taking notice of educational aspects that are inherent to certain game design and how games can be used as an entertaining way to teach concepts. One of the things I most look forward to at PAX East is the panels that feature “gaming for good.” Whether being used for charity, education, or other good works, these are always incredibly informative panels.
 
This year I attended a panel titled, Educating Through Play: The Future of American Education. The panel offered a sobering look at the current state of the US education system. In a first world society where technology surrounds us and information is quite literally a touchscreen away, why is it so difficult to teach the youth of today and why are some resistant to using games in an attempt to enhance learning? Three of the guest speakers were themselves responsible in developing and implementing games to foster and encourage learning. The panel offered a brief glimpse into the projects and left the audience wondering what else may be possible for the future.
 
To start things off, Primer Labs gave us a peek at Code Hero, a game that teaches people how to code. Code Hero transports the player to a virtual world where they can see the code used to create objects and execute actions. Players then use the code to influence the virtual space and complete tasks, thus offering a cause-effect reaction to cement the concept. Essentially, the player get to play a game while learning to make a game. Primer Labs recently completed a successful Kickstarter campaign which brought in $170,954.00 in contributions.
 
   
Elizabeth Lawley was on hand to discuss the Just Press Play Project being utilized at Rochester Institute of Technology. The Just Press Play Project uses game layers to incorporate gameplay into the undergraduate experience for students enrolled in their School of Interactive Games & Media. The initiative connects the educational and social lives of students, provides incentives for educational achievements and creates a greater sense of community among peers, further encouraging students to help one another.
 
   
Rounding out the panel was Leslie Reed of Valve Software to show off Learn With Portals. If you have ever played Portal or Portal 2, you know these games are rife with problem-solving opportunities. Somewhere along the way, teachers also began to recognize the potential of using Portal to teach physics, mathematics, spacial reasoning and engineering concepts, among many other skill sets. Valve Software has been one of the industry heavy hitters to embrace education, going so far as to build a practical lab that teachers can arrange to visit as a school field trip. These field trips allow students to get hands-on experience with the technology and build their own structures to better cement the concepts expressed. In the near future, Valve expects to work more closely with educators as they build a network for educators to share ideas and curriculum in an effort to assist one another in creating dynamic tools for teachers.
 

 
This is only the beginning of what I hope will become a long and cooperative relationship between education and gaming. Game mechanics inherently teach skills in an entertaining way. The biggest obstacle to such an effort is the lack of concrete metrics. While there are plenty of anecdotal experiences that tout the benefits of gaming as an educational tool, there is a need for hard and fast demonstrations of measurable value. The only way to obtain this data is to keep on gaming.
 

At the Con Podcast: PAX East 2012

1

Category : Conventions, E-vents, Featured, Game On, Good To Be A Gamer, Guest Appearances, iOS, Mac, Nintendo, PAX East, PC, Product Announcements, PS3, Wii, Xbox

Recorded 04/08/2012

 

 

Jessa Phillips and David Lucier are together at last! Recording in the same room for this epic podcast episode, they are joined by special guest, Kat Lucier to talk about all the video games, cosplay, panels and more from on-site at PAX East 2012.

This episode is particularly lengthy and jam packed with goodness. For the ease and convenience of our listeners, we have included time stamps below for the topics we discussed.

In the interest of full disclosure, this episode contains adult language.

00:23 – Introductions
01:39 – General Impressions

GAMES
10:40 – Lollipop Chainsaw
12:04 – Aliens: Colonial Marines
13:44 – Jack Lumber (Indie)
16:25 – Go Home Dinosaurs (Indie)
17:56 – Retrograde (Indie)
22:06 – Theatrythm: Final Fantasy
24:39 – Spelltower (Indie)
29:59 – Snapshot (Indie)
32:45 – Primal Carnage (Indie)
36:31 – Super Time Force (Indie)
40:06 – Vessel (Indie)
41:08 – Game Minder App
43:38 – Could Summer Become the Season for Indie Games?
48:34 – Kickstarter
49:01 – Miskatonic School for Girls
51:18 – Scallops
52:56 – Cards Against Humanity
53:53 – Win, Lose or Banana
54:21 – The Secret World
57:39 – Mark of the Ninja
1:01:10 – Firefall
1:07:14 – Far Cry 3
1:09:29 – Miniature Paint n’ Take

PROMO
1:13:55 – The Entertainment Consumers’ Association (ECA)

1:15:08 – Cosplay
Portal 2 Atlas & P-Body [Kotaku]

 

PANELS
1:19:16 – Selecting Save on the Games We Make
1:21:11 – How to Make an Arcade Stick
1:21:22 – XY: Transgender Issues in Gaming
1:21:45 – Chris Avellone of Obsidian talks Star Wars: Knights of the Old Republic 2
1:24:50 – Balancing Gameplay & Plot
1:28:36 – Future of Dungeons & Dragons
1:31:51 – Stuff Your Criticism, I Want a Review
1:42:30 – Education & Gaming
1:46:00 – Future of Online Gaming
1:54:19 – DLC: Continuing the Story
1:56:48 – Dragon Age: Dawn of the Seeker
1:58:09 – Epic Games
1:58:58 – Legal Issues in Gaming
2:01:44 – Omegathon: Just Dance 2

2:05:02 – Final Thoughts

Meet Good To Be A Gamer At PAX East 2012!

1

Category : Conventions, E-vents, Featured, Good To Be A Gamer, PAX East

You know Dave Lucier and Jessa Phillips, your fearless hosts of the Good To Be A Gamer podcast. You listen every week as they feed your need to know with top stories from the video game industry. Are you really surprised to learn that when PAX East announced registration for 2012 in their backyard of Boston was open, Dave & Jessa were among the first to get their badges?

 

All weekend (April 6-8, 2012), Dave and I will be on-site at the BCEC to bring you all the gaming goodness you love! If you will be at PAX East, come lunch with us! We will be having an informal meet, greet and geek on Saturday, April 7th at 11:30am in the food court at the BCEC. Come on down, hang out and share your PAX excitement! You may even be featured on our bonus At The Con podcast! Did I mention there will even be prizes?

 

If you are not able to make it to the east coast to join us at PAX East, don’t worry. We have you covered. I will be posting on Twitter (@GoodToBeAGeek & @sultryminxzoe) throughout the weekend, as well as posting media every night to the Good To Be A Geek Facebook page. Of course, Dave and I will be recording our regularly scheduled episode to keep you up to date on all the gaming news. At a later date, we will post an episode of At The Con podcast to cover all the gaming you missed. So, tune in!

Good To Be A Gamer Podcast, Episode 120 – Week of 03/25/2012

1

Category : Featured, Good To Be A Gamer

Recorded 04/01/2012

 

 

Good To Be A Gamer is Available on iTunes! http://itunes.apple.com/us/podcast/good-to-be-a-gamer/id476489256
Good To Be A Gamer RSS Feed! http://goodtobeagamer.libsyn.com/rss

Ken Levine on Time’s Top 100 List [G4tv]

http://www.g4tv.com/thefeed/blog/post/722212/ken-levine-on-times-top-100-list/

NEWS
It’s official, Zipper interactive closed by Sony [Edge]

http://www.edge-online.com/news/sony-shuts-zipper-interactive

Sega “Restructuring” [Edge]

http://www.edge-online.com/news/sega-restructure-loss-making-games-business

Warhammer 40K MMO No Longer An MMO [GameSpot]

http://www.gamespot.com/news/warhammer-40k-mmo-no-longer-an-mmo-6368810

More Concrete News on “Playstation 4” [International Business Times]

http://www.ibtimes.com/articles/322206/20120331/sony-playstation-4-orbis-rumors-games-xbox.htm

Patcher on “Orbis” not wise to block used games [Playstation Lifestyle]

http://playstationlifestyle.net/2012/03/29/pachter-on-orbis-not-wise-for-sony-to-block-used-games/

Assassin’s Creed 3 on Track to be Most Pre-ordered Ubisoft Game in History [Playstation Life]

http://playstationlifestyle.net/2012/03/29/assassins-creed-iii-on-track-to-become-the-most-pre-ordered-game-in-ubisoft-history/

PSP Game Owners Caught in Crossfire of Sony’s Vita Piracy Fight [1UP]

http://www.1up.com/news/sony-vita-piracy-fight

FBI Using Unreal Engine 3 Crime Scene Sim [GameSpot]

http://www.gamespot.com/news/fbi-using-unreal-engine-3-crime-scene-sim-6368256

Fallout: New Vegas dev Obsidian Could Be Involved in Wasteland 2 [Gamasutra]

http://www.gamasutra.com/view/news/167700/Fallout_New_Vegas_dev_Obsidian_could_be_involved_in_Wasteland_2.php?

 

ITEMS OF INTEREST
Assassin’s Creed for Kinect Announced [Hawk & Gamble YouTube]

Silicon Knights: “Devs Can’t Afford Next Gen” [Official Xbox Magazine]

http://www.oxm.co.uk/40162/silicon-knights-developers-cant-afford-next-gen/?cid=OTC-RSS&attr=OXM-General-RSS

Game of Thrones 16-Bit [Doctor Octoroc YouTube]

Guidebook: Official PAX East app. go get it!

http://east.paxsite.com/

 

EVENTS
PAX East
BCEC – Boston, MA
April 4-8, 2012

http://east.paxsite.com/

CONTACT
Questions? Comments? We want to hear from you! Feel free to post a comment on the podcast entry at http://www.goodtobeageek.com, or email us at gamer@goodtobeageek.com. You can also email David at dlucier[at]goodtobeageek.com, email Jessa at jphillips[at]goodtobeageek.com.

Special thanks to Sterling for the use of his music in the podcast. Be sure to check out his Magnatune profile page to learn more about him and discover more of his music.

Good To Be A Gamer is sponsored by Good To Be A Geek – let your geek run wild! Opinions expressed on Good To Be A Gamer are those of the hosts and/or guests and do not necessarily represent those of Good To Be A Geek. Good To Be A Geek is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License

Good To Be A Gamer Podcast, Episode 119 – Week of 03/18/2012

Category : Featured, Good To Be A Gamer

Episode 119 – Week of 03/18/12 through 03/24/12

Recorded 03/25/2012

 

 
Good To Be A Gamer is Available on iTunes! http://itunes.apple.com/us/podcast/good-to-be-a-gamer/id476489256
Good To Be A Gamer RSS Feed! http://goodtobeagamer.libsyn.com/rss


NEWS
Prey 2 canceled (rumor)
http://zoknowsgaming.com/2012/03/25/prey-2-cancelled-bethesda-rumor/

Socom dev to be shut down? (rumor)
http://games.on.net/article/15210/Rumour_Sony_to_Close_SOCOM_Dev_Studio

EA Shuts Down Game Servers [EA]
http://www.ea.com/1/service-updates

Silicon Knights resurrect “most requested” IP
http://www.vg247.com/2012/03/25/silicon-knights-to-resurrect-most-requested-ip/

Epic Mikey 2 Promises to Build A Better Mouse [1UP]
http://www.1up.com/previews/epic-mickey-two-preview
Announcement Trailer -http://youtu.be/p6ymMqNzTZk
Nicole Wakelin “Total Fan Girl” Reviews Disney Epic Mikey -http://www.goodtobeageek.com/?p=507

GameStop Goes Big on Mobile with New Business Unit, BuyMyTronics Acquisition [Gamasutra]
http://www.gamasutra.com/view/news/167119/GameStop_goes_big_on_mobile_with_new_business_unit_BuyMyTronics_acquisition.php?

Playing Dead with Telltale Games & The Walking Dead Game Available for Pre-Order [Telltale Games]
http://www.telltalegames.com/walkingdead/page1

When ex-BioWare Devs Make Their Own Strategy RPG [Gamasutra]
http://www.gamasutra.com/view/news/165823/When_exBioWare_devs_make_their_own_strategy_RPG.php?

BioWare done with Dragon Age II [Destructoid]
http://www.destructoid.com/bioware-done-with-dragon-age-ii-224263.phtml

Darksiders II to be Wii U Lanch Title, Adds Enhanced Controls [Digital Spy]
http://www.digitalspy.com/gaming/news/a372533/darksiders-ii-to-be-wii-u-launch-title-adds-enhanced-controls.html

Adventure Time Game in Works at WayForward [GameSpot]
http://www.gamespot.com/news/adventure-time-game-in-works-at-wayforward-6367736

PSA: Hunger Games: Girl On Fire Out Today [Joystiq]
http://www.joystiq.com/2012/03/22/psa-hunger-games-girl-on-fire-out-today/

Video Games Live “Off The Grid” Tour – Coming To a Small Town Near You [Video Games Live]
http://www.videogameslive.com/index.php?story=288

ITEMS OF INTEREST
The Witness – Latest work in progress from Braid designer Jonathan Blow
http://the-witness.net/
Zynga’s CEO on Leadership, Startups & Mobile Gaming [GigaOM]
http://gigaom.com/2012/03/19/mark-pincus-interview-by-om-malik/
Get a Tattoo or Mohawk from Ubisoft at PAX East [Destructoid]
http://www.destructoid.com/get-a-tattoo-or-mohawk-from-ubisoft-at-pax-east-224455.phtml

Mass Effect 3 ending explained (by a fan) (SPOILERS!!)
http://www.youtube.com/watch?v=ythY_GkEBck

Bioware responds to ME3 outcry
http://www.cbsnews.com/8301-501465_162-57401660-501465/mass-effect-3-apology-bioware-co-founder-releases-statement/

 

EVENTS
PAX East
BCEC – Boston, MA
April 4-8, 2012
http://east.paxsite.com/

CONTACT
Questions? Comments? We want to hear from you! Feel free to post a comment on the podcast entry athttp://www.goodtobeageek.com, or email us at gamer@goodtobeageek.com. You can also email David at dlucier[at]goodtobeageek.com, email Jessa at jphillips[at]goodtobeageek.com.
Special thanks to Sterling for the use of his music in the podcast. Be sure to check out hisMagnatune profile pageto learn more about him and discover more of his music.


Good To Be A Gamer is sponsored by Good To Be A Geek – let your geek run wild! Opinions expressed on Good To Be A Gamer are those of the hosts and/or guests and do not necessarily represent those of Good To Be A Geek.

 Good To Be A Geekis licensed under aCreative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License

 

Good To Be A Gamer, Episode 116 – Week of 02/19/2012

Category : Featured, Good To Be A Gamer

Recorded 2/26/2012

 

David Lucier and Jessa Phillips feed your need to know with top stories from the video game industry. This week they bring you free video game rentals via Redbox, Netflix on PS Vita, a teaser trailer for Borderlands 2 on PS3, free-to-play Killzone 3 multiplayer and more!

 

Good To Be A Gamer is Available on iTunes!
http://itunes.apple.com/us/podcast/good-to-be-a-gamer/id476489256
Good To Be A Gamer RSS Feed!
http://goodtobeagamer.libsyn.com/rss
 

 
NEWS
Free Video Game Rentals This Week At Redbox [Time Magazine]
http://moneyland.time.com/2012/02/24/free-video-game-rentals-this-week-at-redbox/

Netflix Available on PS Vita at Launch [Netflix Blog]
http://blog.netflix.com/2012/02/netflix-available-on-playstation-vita.html

Borderlands 2 for PS3: First Gameplay Trailer, Release Date Revealed [PlayStation Blog]
http://blog.us.playstation.com/2012/02/22/borderlands-2-for-ps3-first-gameplay-trailer-release-date-revealed/

Killzone 3 Multiplayer Coming Free to a PlayStation Near You [Kotaku]
http://kotaku.com/5887999/killzone-3-multiplayer-coming-free-to-a-playstation-near-you

Joystick Labs Incubator Program Accepting Applications [Gamasutra]
http://www.gamasutra.com/view/news/40471/Joystick_Labs_incubation_program_accepting_applications_starting_March_6.php?

Pokemon Black 2 & White 2 Announced [IGN]
http://ds.ign.com/articles/121/1219443p1.html

ITEMS OF INTEREST
Skyrim: Modern Dovahkiin [YouTube]
http://youtu.be/V4bYnUsAvn0

Mass Effect 3 Extended Trailer [Wired]
http://www.wired.com/gamelife/2012/02/mass-effect-3-trailer/
Related: Mass Effect 3 Demo: The First 20 Minutes [Eurogamer] - http://www.eurogamer.net/videos/mass-effect-3-demo-the-first-20-minutes

Dear Esther
http://dear-esther.com/ 

Tim Schaeffer & Ron Gilbert Talk About Point n’ Click Gaming [2 Player Productions YouTube]
http://youtu.be/re_LWmRJK-g

 

EVENTS
Independent Games Festival
San Francisco, CA
March 5-9, 2012
http://www.igf.com/
Public can now vote for the 2012 Audience Award winner!

MomoCon
Marriott Marquis – Atlanta, GA
March 16-18, 2012
http://www.momocon.com/

PAX East
BCEC
April 4-8, 2012
http://east.paxsite.com/

CONTACT
Questions? Comments? We want to hear from you! Feel free to post a comment on the podcast entry athttp://www.goodtobeageek.com, or email us at gamer@goodtobeageek.com. You can also email David at dlucier[at]goodtobeageek.com, email Jessa at jphillips[at]goodtobeageek.com.

Special thanks to Sterling for the use of his music in the podcast. Be sure to check out hisMagnatune profile pageto learn more about him and discover more of his music.

Good To Be A Gamer is sponsored by Good To Be A Geek – let your geek run wild! Opinions expressed on Good To Be A Gamer are those of the hosts and/or guests and do not necessarily represent those of Good To Be A Geek.

 

Good To Be A Geekis licensed under aCreative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License

 

Product Announcement – NVIDIA GeForce GTX 400 series

Category : Conventions, E-vents, Game On, PAX East, PC, Product Announcements

As I waited patiently in the queue line for the NVIDIA Presents panel at PAX East 2010, staff came around to pass out 3D glasses. If nothing else, I knew this panel would be interesting. Drew Henry, GeForce General Manager at NVIDIA, took the stage to introduce the newest GPU series for PC gaming. The GeForce GTX 400 series graphics cards offer 3D Vision to provide a fully immersive gaming, photo and film experience. The improved technology and processing power provides smooth, realistic effects and the interactive ray tracing really amps up the photo-realism.

The crowning achievement in the GTX 400 series is the GTX 480, which boasts as many transistors as 4 Intel Quad-core i7 processors and 2x the performance of the previous GTX 200 series graphics cards. Game releases that will be optimized for 3D Vision include Battlefield: Bad Company 2, Need for Speed Shift, Metro 2033, Mafia 2 and Just Cause 2. The folks at NVIDIA are proud of this latest improvement and are happy to make gaming for the PC more enjoyable for gamers who like to blow things up. With such a large presence at PAX East, they coined this year’s motto: CRANK THAT S#!T UP!

To prove they are more than hype, NVIDIA shared game demos for Battlefield: Bad Company 2, Metro 2033 and Need for Speed, as well as World of Warcraft, to show off the 3D Vision technology. The GPUs will also ship with two built-in games to allow consumers to see what the graphics processor is capable of. Supersonic Sled allows players to set up and destroy a train test track. Zoom in and out of the landscape; create obstacles or shoot things with chickens; players can even view the track construct in a blueprint mode. Also shipping with the GPU is Design Garage, which allows players to create custom cars. Design Garage will show off the astounding detail and accuracy the GTX 400 series cards provide. The GeForce GTX 400 series GPUs will be available for purchase in mid-April 2010. Visit the NVIDIA website for more information about the GeForce GTX 400 series GPU.

At the Con: PAX East 2010 – Gameplay from the Show Floor

Category : Conventions, E-vents, Game On, PAX East, PC, PS3, Xbox

Last weekend I was one of the lucky 50,000+ gamers to attend the first PAX East event. Held at the Hynes Convention Center in Boston, Massachusetts, PAX East created a community, no, a home for like-minded geeks who like to play games. PAX East is a gaming convention, so the biggest draw was the game-play.

The 1-1/2 hour line to play the demo, clearly made Red Dead Redemption the most anticipated game of PAX East. The third person western shooter from Rockstar Games looks to redeem the disappointment players felt with Red Dead Revolver. Immediately players will be drawn in by complete and expansive landscapes. The beautiful landscapes come fully inhabited with wildlife such as coyotes, rabbits, horses and bears, all of which you can hunt, but be warned, they can hunt you too. One of the new features is Deadeye, letting the player slow time and mark targets to improve accuracy and create adrenaline-pumping shoot-outs. Look for Red Dead Redemption to be released May 18, 2010 for Xbox 360 and PS3.

Another game with a large presence was Prince of Persia: The Forgotten Sands from Ubisoft. I know what you are thinking . . . another video game/film tie-in. No need for concern, the game has no ties to the upcoming movie release. The third person adventure is reminiscent of the originalPrince of Persia game and combines aspects from original game players will appreciate, such as acrobatics and classic wall-run movement, with a more powerful gaming engine and the ability to control nature for some interesting game-play. Prince of Persia: The Forgotten Sands is scheduled for release May 18, 2010 on Xbox 360, PS3 and Wii.

Perhaps war games are more your speed. Atomic Games has you in mind. With roots in creating military simulations, the company looks to put you into the action with Breach. A first person, multi-player shooter where you play as an elite member of a CIA field team – the kind the government sends in when no one can know. This game uses real world tactics. One of the most exciting features is that just about anything you can use for cover in the game, you can destroy. Shoot through brick to create the perfect sniper position, punch through ceilings to get the drop on enemies, Breach will have you looking at FPS action in a whole new way. Breach will be available exclusively for download on Xbox Live Arcade beginning July 1, 2010.

One of the things the Penny Arcade crew feels is important is giving independent game developers a voice. One way they help is by sponsoring the Indie Showcase. Indie game developers get space on the exhibit floor to demo their games as a way to get their games in your hands. With enough people talking about their games, the hope is the interest and the demand will grow.

One such game is Comic Jumper: The Adventures of Captain Smiley from Twisted Pixels. Have you ever wanted to play the superhero in a comic book? Here’s your chance. Accompanied by your snarky costume and your lovely sidekick, you will fight and shoot villains as they threaten the peace of your city. Wreak havoc on hordes of ladies as you make your way to face off against your arch-nemesis, Brad. Comic Jumper brings back a bit of nostalgia, is funny and fun to play.

Shank is another indie game that everyone, including myself, is excited for. Developed by Klei Entertainment, this is a no-holds barred, 2D, side-scrolling bloodbath. Parents, I do not recommend this game for children. If you like a hack-and-slash game, this is for you. There is not a whole lot of information out there about the lead character, but here is what you need to know. He has a score to settle, there are a lot of guys he has to kill and he is very good at killing. As far as the weaponry goes, he has pistols, a chainsaw and knives. Truly, you do not need any more, you can create more than enough damage to quench your blood thirst. The game-play is gory and fantastic. The art is simple, yet gorgeous. Shank proves you do not need over the top graphics to make a good game. Unfortunately, I did not get a released date, but keep your eyes out for Shank to be released for Xbox Live Arcade, PlayStation Network and PC.

There were, of course, many more games that graced the exhibit hall. This article is only a quick overview of the games I got to experience hands-on. One thing is sure, no matter what kind of gamer you are, there is a game being developed for you. So far, 2010 has me excited to spark up my console and upgrade my gaming PC.

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